My name is Terrance Shaw, and I've been interested in computers for about as long as I can remember (and that's a legitimate statement, because I'm remembering less every day!). The furthest back I can remember working with computers was with an old Tandy desktop system that my Dad had had back when I was still in the very low single digits. I can't remember specifically when he had gotten the thing, or if there was even a period when he didn't have it, but that's where I ended up spending a good bit of time each day, playing the ol' F-19 Stealth Fighter video game from MicroProse. For both the time and what it was, it was an exceptional time-sink.
Fast forward a couple decades and you have me as I am now. I've been in the United States Navy as an Information Systems Technician (more or less) for a little over eleven years as of the time of this writing, and it's been one hell of a ride thus far. The unfortunate side of my particular job within the Navy is that, despite the title, there's very little similarity with the civilian-sector job, and you're not necessarily guaranteed to be doing those few similar tasks from duty station to duty station. This is more than a little frustrating as I've done my share of software development and web design on my own time, and don't get to flex those creative muscles much in the workspace other than through crude spreadsheets and slideshows.
Of course, I digress. In 2007, Apple introduced their new offering to the mobile communications space. If you don't recall that point in time, well... suffice it to say, they didn't have many iPhones for sale from the only carrier that had the privilege of carrying them at the time. I ended up going the Android route for a period of time and actually ended up bouncing between the iOS, Android, and Windows Phone platforms over a very short period of time before I ultimately settled on iOS.
Of the three, Apple and Microsoft have a substantial advantage over Google: Their development suites are entirely proprietary and one hundred percent focused to the task of developing software for their specific platforms. Yes, Google has released various attempts at making development for Android easier, and yes, the apps on that platform are made with Java which is platform agnostic. However, my personal experience (at the very least) has been that there can be no substitute for natively-built applications.
Again, I digress. Syrinathos—as it is now titled—is my first really real attempt at designing software for consumption by the masses. Though their target demographics may seem like they're incredibly niche (and to a large extent, they are), I believe that if what I create helps even one person, I've accomplished a great deal.